3D Math - Rotation math in 3d
In this episode, I discuss different formulas for rotation (rotateX, rotateY, etc) and how to use them.
Concepts:
Resources:
Concepts:
- rotate
- rotateX, setRotateX
- rotateY, setRotateY
- rotateZ, setRotateZ
Resources:
- https://github.com/davidwparker/programmingtil-3d-math/tree/master/0045-code-matrix-4
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