WebGL - Keeping a fullscreen canvas
In this episode, I show how to have a fullscreen canvas object, and keep that fullscreen canvas regardless of how the window is resized.
Resources: https://github.com/davidwparker/programmingtil-webgl/tree/master/0012-full-point
Resources: https://github.com/davidwparker/programmingtil-webgl/tree/master/0012-full-point
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