WebGL - Native Fullscreen
In this episode, I show how to use JavaScript and HTML's native fullscreen capabilities and how to resize the canvas object accordingly.
Resources: https://github.com/davidwparker/programmingtil-webgl/tree/master/0011-fullscreen-true
Resources: https://github.com/davidwparker/programmingtil-webgl/tree/master/0011-fullscreen-true
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